James Clark
Cyber Orchestration Engineer and Game Developer
Brisbane, Australia
Summary
Full time 3D Artist at Real Serious Games
Bachelor of Arts - Game Design achieved at JMC Academy
Post Graduate in Tertiary Teaching at Curtin University
I have been 3D modeling for 5 years. I am proficient in Blender, Maya and Zbrush.
For texturing I am proficient in Substance Painter and Photoshop.
Intermediate C# Unity Programmer.
Skills
3D ModelingTexturingProgrammingPBR TexturingTexture Baking
Software proficiency

3ds Max

Substance 3D Painter

ZBrush

Blender

Maya

Photoshop
Productions
Video Game
A Viking and a Knight fight each other
Year
2016
Role
Designer, Sound Designer, Music, 3D modeler, Animator, Hand painted textures
Company
HCT Games
Mobile Game
Jack Bean: The Stalkening
Year
2016
Role
Designer, Artist, Music, Sound Design
Company
HCT Games
Mobile Game
OMFG Shapes!
Year
2016
Role
Designer, Sound Designer, Music, 3D modeler, Animator, Hand painted textures
Company
HCT Games
Experience
Mid Level 3D Artist at Real Serious Games
Australia
Job responsibilities include;
- 3D Prop modelling
- Environment modelling
- Texturing
- Speed tree
- Project management using Unity and Perforce
- Creating Blender plugins using Python
- 3D Animation
- UI Design and functionality using C# in Unity